2016 - Katrina Clokie's Mobile Testing Pathway
It's a new month and I keen to do the Mobile Testing Pathway by Katrina Clokie
Reading the reference list
2010 - Test mobile applications with I SLICED UP FUN! - Jonathan Kohl
- Use the following Mnemonic to generate test ideas for mobile app testing
- I - Inputs (keyboard/touch/peripherals)
- S - Store (good source for product claims & marketing material)
- L - Location (where you are matters, G3, G4, WiFi, moving between)
- I - Interactions/Interruptions (from other applications running on the resource limited mobile)
- C - Communication (can you still make/receive calls/txt's/emails)
- E - Ergonomics (consider overuse issues of suboptimal ergonomics)
- D - Data (follow the data, scope the breath of data)
- U - Usability (follow the emotions, do people like using the app)
- P - Platform (consider the hardware eg hi/lo specs, and the OS and ecosystem)
- F - Function (does it do what it should)
- U - User Scenarios (go on a real user's journey through the app)
- N - Network (mobile connectivity is a multitude of unreliability)
- 2012 - Testing mobile applications with COP (who) FLUNG GUN - Dhanasekar Subramaniam
- 2012 - Applying SFDPOT to mobile testing - Karen N Johnson
- 2013 - Mobile testing checklist - Rosie Sherry
- 2014 - Tips to approach mobile testing - Ministry of Testing & SmartBear Software
- 2014 - Mobile App Test Coverage Model : LONG FUN CUP - Dhanasekar Subramaniam
- 2014 - Mobile Testing in a nutshell - Jyothi Rangaiah