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2016 - Katrina Clokie's Mobile Testing Pathway

559 bytes added, 00:02, 1 December 2016
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:*I - Inputs (keyboard/touch/peripherals)
:*S - Store (good source for product claims & marketing material)
:*L - Location (where you are matters, G3, G4, WiFi, moving between, turn location service off)
:*I - Interactions/Interruptions (from other applications running on the resource limited mobile)
:*C - Communication (can you still make/receive calls/txt's/emails)
:*N - Network (mobile connectivity is a multitude of unreliability)
*===2012 - Testing mobile applications with COP (who) FLUNG GUN - Dhanasekar Subramaniam===:[http://moolya.com/testing-stories/test-mobile-applications-with-cop-who-flung-gun/ link to original blog] :Use the following Mnemonic to generate test ideas for mobile app testing (many are repeats from above):*C - Communication:*O - Orientation (of the device):*P - Platform:*F - Function:*L - Location:*U - User Scenarios:*N - Network:*G - Gestures (swipe, multitouch, shake, pich etc):*G - Guidelines (from Apple/Android etc):*U - Updates (& downgrades):*N - Notifications (banner, alerts, when locked, push) 
*2012 - Applying SFDPOT to mobile testing - Karen N Johnson
*2013 - Mobile testing checklist - Rosie Sherry
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